Objective
β
β
β
β
BLUE
β
RED
β
GREEN
β
USE
WASD move Β· look: drag/mouse Β· SPACE = blue hand Β· F = red hand Β· G = green hand Β· E use Β· ESC pause
tap to continue
SKIP βΆ
PAUSED
RESUME
SETTINGS
SAVE
LOAD
β ADMIN PANEL
Look sensitivity
Invert look Y
Volume
Hints
β ADMIN PANEL
PLAYTIME CO. DEBUG CONSOLE v1.0
βΈ CHAPTER / PHASE
CH1 β INTRO TAPE
CH1 β FIND COLOR CODE
CH1 β KEYPAD
CH1 β BLUE SCANNER
CH1 β GRAB KEY
CH1 β POWER LEVER
CH1 β COLLECT BATTERIES
CH1 β RED HAND DROP
CH1 β DUAL SCANNER
CH1 β MAKE-A-TOY
CH1 β HUGGY CHASE
CH1 β DROP THE CRATE
CH1 β POPPY ENDING
βΆ SET PHASE & RESUME
βΈ GRABPACK HANDS
β GIVE BLUE HAND
β GIVE RED HAND
ββ GIVE BOTH HANDS
βΈ WORLD STATE
π UNLOCK ALL GATES
π FILL BATTERIES (4/4)
β‘ FORCE POWER ON
βΈ TELEPORT
β LOBBY (START)
β ELECTRIC ROOM
β BATTERY HALL
β HUGGY CHASE ZONE
β FLOWER DOOR / ENDING
βΈ MODIFIERS
π‘ GOD MODE: OFF
π» NO CLIP: OFF
βΊ RESET ENTIRE GAME
β CLOSE ADMIN PANEL
REC
tap to continue
ENTER THE TRAIN COLOR CODE
close
HUGGY GOT YOU
restarting the chaseβ¦